I’ve spent the last 15 years working in the game and animation industries where I’ve worked in various capacities as a Concept Artist, Illustrator and Lead Visual Development Artist. I enjoy working with creative teams developing new worlds and characters with an emphasis on narrative and game play. I pride myself on being a collaborative team player who is highly adaptable to the unique needs of each project.
- Interpreted story and character descriptions to provide accurate and original designs.
- Provided guidance and support to the design team in an effort to contribute towards their artistic and professional growth.
Providing concept art services to video game developers and animation studios.
Clients include: Disney, 20th Television, Mooncolony, Fantasy Flight Games
- Conceptualize a diverse array of concept artwork (key art, characters, production design, etc.)
- Developed and implemented user experiences that supported art, design, and the technical vision for the game.
- Created inspirational artwork to guide design style and conceptual development.
- Created character designs for an unreleased mobile title
- Collaborated with artists, designers, and developers to create 2D artwork for MMO RPG and MOBA genres.